Hello everyone!
Please, be aware that there are plot spoilers in the description below (in the Quest, Areas and Kingdom sections)!
Quests
- There were no characters near Pitax Academy during Linzi's "A Bard's Calling" quest. Resolution: fixed.
- One of the choices could incorrectly interrupt the dialogue with Nyrissa in one of the later chapters. Resolution: fixed.
- "The Lonely Hunter" quest didn’t complete correctly if the player picked an option to kill Ivar at "Silverstep Grove" area. Resolution: fixed.
- The "Hand of the Technic League" quest wasn't marked as failed at the start of the second chapter. Resolution: fixed.
Areas
- Interface to chose sub-location to enter was missing at Capital Square in some cases. Players could enter "village-state" Capital Square instead of the available "city-state" one. Resolution: fixed.
- Dialogue with Stefano Moskoni didn't work correctly at "Rushlight Fields" area. Resolution: fixed.
- Some characters could remain uncontrollable in some cases (for example, Amiri could be broken after Flintrock Grassland bugs). Resolution: fixed.
- "Test of Loyalty" event could work incorrectly for Tristian and Jaethal under certain circumstances at the "House At The Edge Of Time" area. Resolution: fixed.
- Puzzle with three chests didn't work at "Pitax Royal Palace" area. Resolution: fixed.
- Trolls, goblins or other unintended creatures could appear at "city-state" Capital Square after Coronation event. Resolution: fixed.
- The dead companions could be incorrectly resurrected with the "Raise Dead" spell during the "Test of Loyalty" event at the "House At The Edge Of Time" area. Resolution: fixed.
Kingdom
- "Pitax wins" event will no longer appear in the finished events deck after players defeat Pitax.
- Assassins, monsters and bards kingdom events could still be active after defeating Irovetti. Resolution: fixed.
- Lander Lebeda, Shandra Mervey and Kassil Aldori could appear at the capital regardless of the players decisions. Kingdom events to rank up the "Population" stat could work incorrectly if Lander Lebeda was appointed. Resolution: fixed.
- The kingdom rank up event to improve "Loyalty" stat up to X didn't finish correctly (related project couldn't start properly too). Resolution: fixed.
- The Baron's animation could be broken after the "Pitaxian Crowd Awaits an Audience" event. Resolution: fixed.
- The kingdom event could not be completed correctly if it happened at the same time when the related councilor left the post. This issue could concern Espionage, Military and Stability events if Ekundayo or Amiri took the posts. Resolution: fixed. Players have to re-enter the "Throne Room" area - the stuck event should start after players appoint an adviser to the position.
- Kingdom project "Find Mention of Armag's Tomb" could not be available for the players in some cases. Resolution: fixed.
Classes & Mechanics
Items
- One of the vendors at the "Rushlight Tournament" area was selling a unique armor "Ravena's Embrace". Resolution: fixed. For players, who have already bought it, it will remain in the inventory.
- "Ravena's Oath" shield didn't actually provide some of the bonuses, listed in the description. Resolution: fixed.
- "Mythslayer", "Perfection", "Sovereign" and "Great Dreamer's Smile" no longer grant Base Attack Bonus, but give Additional Attack Bonus instead.
- There could be several Briars in Irovetti's inventory. Resolution: fixed.
- "Acerbic Ring" didn't give 1d6 to alchemist bomb damage. Resolution: fixed. Players have to reequip it to apply the fix.
- "Dwarven Urgrosh +4" and "Gnome Hooked Hammer +4" had incorrect names. Resolution: fixed.
Miscellaneous
- There were issues with "Dreamscape" area lightening. Resolution: fixed.
- New pack of typos and localization fixes.
System
- The Unity could chose to use OpenGL API instead of Metal on Mac platform in some cases which could cause a crash on game start. Resolution: we still couldn't reproduce this case locally but potential fix for this issue was implemented.
- Other players autosaves can no longer overwrite "Last Azlanti" mode saves. Please, load your old "Last Azlanti" saves at least once to ensure this fix is applied to them.
- Loading an autosave made while creating a mercenary could break the game. Resolution: the game doesn't make autosaves in this case any longer. Affected saves should be also corrected.
- There could be issues with cloaks physics simulations on some computers. "Clothdisabled" command line switch was added to help with related game crashes.
Some of the players encountered a bug, which made their alchemist characters to lose the Bomb ability. We are going to fix this issue in the nearest hotfix (1.0.13).
Update: we've just found the nature of issue, which leads to alchemists losing bombs. We are on it right now and the fix should be available tomorrow, but for now, please, refrain from using Acerbic Ring and Gear's Rule items. Moreover, de-equip them from your alchemist characters to avoid losing bombs.
