It’s been in the works for a few months now, but the Character Class update is finally here! Read all about it on our DevLog and check out these GIFs of the classes in action:
https://hofstudios.itch.io/doe/devlog/22631/build-38-character-classes-ui-and-balancing
The Assault class really knows how to clear out a room.
The Saboteur can use Low Profile to avoid damage when in cover
The Deadeye strikes before you even see them