We’ve been working hard over the last few weeks to focus on bug fixing, and today’s update with 60+ fixes is the result of that! Many of these will be familiar to those of you trying out our open testing branch.

Key Changes
There are too many fixes to list in full here, but these are a few of the most significant:
- Fixed bug where you would spawn with a gray screen
- Fixed case where you could get stuck in ADS
- Fix two achievements that were never achievable: "Before the Leaves Fall" and "Strength in Numbers"
- Fixed bug where ammo crates in HQ of your own side were hidden untill you switched side
- Spawn time penalty for when the teams are unbalanced is now correctly displayed in Maneuver mode
- Fixed a specific syncing issue where calling in an ability was not allowed
- Fixed a case of third person machine gun animations not playing correctly which resulted in weapons being held wrong
- Allowed more trade-kill time for melee hits which should make close combat more reliable.
Read the full changelog for Tannenberg.
Visual Polishing Changes
Smoothed out first person weapon movement
Tweaked distance shadows and overlap with realtime
Tweaked gasmask goggle FX and how light falls into the mask
Thanks to everyone submitting reports to our bug tracker!
This wouldn’t have been possible without the reports made to our UserEcho site where we’ve been managing feedback. Many of the fixes seen on the full changelog link back to UserEcho cases, so you can see how helpful the reports are! We are aware there are still some unanswered bugs and feedback but we are working on this and we will catch up soon.
Thanks everyone!
