A few more fixes and changes.
Complete changelog:
- Rewrote a few scenes (Removed some nameless characters' dialogues and made minor adjustments in a couple of other places).
- Each summoned party member now takes an equal share of G dropped in battles (All dropped items and treasure chests are not affected).
- Increased G rewards and loot drop chance of most enemies to compensate for the above change.
- Fixed the inner waypoint of Floor 3 not working.
- Replaced the confirmation message of deleting a save file to avoid confusion with loading.
- Replaced the 2 center doors in Floor 3 with a single door requiring 2 keys.
- Slightly reduced amount of MT drained after losing a battle.
- Increased amount of MT drained otherwise.
- Fixed Young Wolf's battle AI not working.
- Added a "Load" option in boss battle menu.
- Reduced initial selling price of all weapons.
- A weapon's selling price now scales with its level (Up to 80% of buying price).
Edit:
- Fixed Floor 2's spinner appearing in the wrong direction.
- Fixed Floor 3's spinner not immediately reappearing if the player turns away in the same tile.
We'll add some new contents to the demo in the next update!