In our never-ending quest to make the tutorial more obvious and easier to learn, we added more animations, twirls, sparklies, bips, boops, and thunks. If you still have trouble understanding where to go or what to touch, please leave us a note!
Powers
- Gem positions are mirrored between hands.
- Selected gem is slightly larger.
- Further improved accuracy of grabbing via Telekinesis.
- Updated tooltip for Telekinesis.
Dragons
- Dragons will move away when they bump into the floor, walls and trees.
Tutorial
- Gems now animate into the wristband once they’re grabbed.
- Teleport orb grows briefly before teleporting player.
- Chests appear one by one after each teleport.
- Chests appear in the air, then fall straight down (and make a thunking sound).
- Pulsing lines connecting red ball to pocket are thicker.
- Moved spawn point for first two dragons closer to player.
General
- Update Unity to 2017.1.0p4.
- Teleport ring effect scales with player height.
- Improved analytics and event tracking.
- Various bug fixes and performance improvements.
