Fixed a lot of common stumbling points like teleporting onto chests and getting confused about how to use the whistle and balls.
Tutorial
- Controller tooltips rotate to face player.
- Improved wrist flick prompt animation to better match the target gesture.
- Chest handles are all at a consistent height relative to player.
- Added back button flashing and haptics for controller prompts.
- Added dominant hand detection for situations where a prompt should only affect one hand.
- Added line pointing to the whistle from the controller if it needs to be grabbed.
- Added lines from each hand to ball one each side that needs to be grabbed.
- Floating objects will catch up to a player if they are too far away.
- Chest tooltips are smaller and toggle on and off.
- Dragons that are summoned during tutorial appear in front of the player and are briefly more interest in the player.
- Chest lids can now be lifted up more easily.
- Disabled teleporting onto chests.
Powers
- Can now select gems by touching them with a thumb.
- Changed gem highlight color to match gem color and shrunk highlighter size once they’re equipped.
- New gems flash when they are equipped until they are selected.
- Added ~ around gem names ~ so they stand out ~ more ~.
- If teleport beams are active on each hand, only the first one release will actually trigger a teleport before both turning off.
- Fixed bugs where two powers could be active at the same time.
- Fixed a bug where beams would improperly follow hand animations and mess up aiming.
Dragons
- Improved dragon reaction times.
- Smoothed out dragon turning speed.
- Dragons are interested in chests and doors.
General
- Added a delay to hip rotation tracking.
- Improved analytics and event tracking.
- Various bug fixes and performance improvements.
