Hey Heroes,
Thanks all the support since we launched the Beta! We're pushing out a major update today with a lot of balance and QoL changes for you.
We're working hard on improving the game based on your feedback and suggestions, so keep them coming!
Clicker Heroes 0.06 Beta PATCH NOTES
MAJOR CHANGES:
* Added the ability to automatically rerun the current world, attempt the next world, or attempt the highest world after completing a world. This feature is accessible through the Automator panel and is unlocked after completing World 3.
* Completing a world for the first time now *also* completes a run of every previous world. Upon completion, this awards experience as though every previous world had been run and reduces subsequent experience rewards for all worlds accordingly.
* Many new automator stones and gems are now available.
BALANCE CHANGES:
* Dashing during a multiclick now reduces remaining multiclicks by 20%.
* Critical Powersurge now increases crit chance by 1% every second without first decreasing crit chance by 100%.
* Killing Frenzy no longer loses haste every second, now simply lasts five seconds.
* Clickstorm and variants (except Clicktorrent) now get increasingly faster the longer they have been going.
* Reload's base effect increased to 40% from 10%.
* Improved Reload is now a linear 20% increase instead of a multiplicative 10%.
* Quick Reload now reduces Reload's effect and cooldown by 80% instead of 90%.
* Reduced cooldowns on Click and Upgrade Cheapest Item automator gems.
* Reduced experience requirement of all levels by 800.
* Decreased Bonus Gold Chance by half.
* Jerator's Enchantment can now only occur once a second.
BUG FIXES:
* Fixed a bug where buffs could gain extra ticks at the end of their duration if they ticked faster than once per frame.
* Fixed a bug that caused hero to run in place for all eternity if no monster could be found.
* Fixed the most common "Error #1000" crash.
* Ring upgrades in the skill tree now apply correctly to rings.
* Clickable chance now does something.
* Fixed a bug that was causing later automator stones to take longer to activate than earlier ones.
* Ruby purchase "Bag of Gold" now gives a minimum of 1 gold.
* Fixed inconsistent naming between slots and keybindings for leveling that slot. Some players may need to rebind their hotkeys.
* Increased Bonus Gold to give 10x gold instead of 5x to match the icon.
OTHER:
* Packaged CH2Library.swc with the game, so that modders have a much easier time modding.
* Added a toggle to the items panel to buy x1 and x10.
* Added an item comparison tooltip to the item catalog.
* Improved main menu usability.
* Various changes to text descriptions in the skill tree, for clarification and consistency.
* Added more appropriate tooltips to various places in the game.
