Hey everyone!
We’ve just finished up 0.08 and we hope you enjoy it!
MAJOR CHANGES:
- Automator nodes in the skill tree have now been moved into the "Automator tree", with its own point system. The Skill tree has been modified somewhat to accommodate this change. You now obtain "Automator points" from the original skill tree to spend in the Automator tree.
- A large number of new Automator stones/gems have been added to accommodate additional builds.
- A search bar has been added to the Skill Tree (and Automator tree).
- Some number of clickables now float near your character instead of appearing on the ground.
- Gilding is no longer forced after completing every 15th world. Instead, it is forced upon starting the next world (world 16, 31, etc.).
- Reworked the tutorial arrows to give new players a better idea of what they should be doing.
MODDING SUPPORT:
- Lots more modding support has been added to the game. Visit https://www.clickerheroes2.com/installing_mods.php for our documentation on how to start installing and creating mods for the game.
OTHER:
- Major performance improvements, particularly to high-haste and fast attack builds.
- Skill tree positions and zoom levels are now saved.
- Saves are now automatically versioned and backed up, with several daily backups in case something goes wrong.
- Fixed a large number of crash bugs.
- Purchasing a node in the skill tree that applies to a specific skill (like Clickstorm) now also improves variations of that skill.
- Fixed an issue that caused the Upgrade X Newest Item gems to not trigger stone cooldowns.
- Fixed an issue that caused treasure chests to give the same amount of gold as a normal monster.
- Fixed a bug that could cause the Clickstorm family of buffs to end prematurely.
- Fixed issues that could cause the upgrade X newest item gems to crash.
Thanks again to those of you that joined in on the 0.08 experimental builds and helped test these changes! We are working on 0.09 which will include Ethereal items and we will be sharing progress updates as time goes on.
