Players can choose a class in the lobby to have some advantages. Each class has an Active and a Passive skill.
Active Skill is a meter that is filled over time (slowly) and for each kill it fills a specific amount.
- Scout - Can become invisible to zombies for a period of time (fillable meter) - Walks 20% faster.
- Hunter - Can place traps (fillable meter) - 70% discount on map traps
- Tank - Can become invincible for a period of time (fillable meter) - 70% more health
- Assault - Can instant kill for a period of time (fillable meter) - 20% more damage
- Medic - Heal everyone in team (fillable meter) - 70% discount on health packs
- Support - Team Max Ammo (fillable meter) - 70% discount on ammo packs
These stats are not final, and are yet subjective to testing and balancing.
Thanks for your support.
If you have anything to add, please do.