Hello!
This devlog won’t be ordinary. We are starting the rubric "Educational Stoneshard", and the topic will be about the important game aspect - medicine. Ask any person with whom he associates the Middle Ages. Most will remember the kings, knights and castles, many will probably remember the plague doctors who became the part of pop culture due to their eerie appearance. At the same time, all other medieval medicine is left behind - and it's a pity, because in this grim and gloomy time, with no less severe and gloomy methods people fought epidemics and terrible injuries.
In most RPGs, medicine is given to magical potions and sometimes to bandages. We consider this position unambiguously boring - why produce multi-colored bottles, if the real story is so rich in the most incredible techniques and tools? Many of them we tried to recreate in our game.
Naturally, most of the medieval views on health were false, but in Stoneshard we assumed that some of them should work. Perhaps this is forgivable, because, you know, skeletons, dragons, magic. In any case, do not try this at home.
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Treatment with leeches is still used in modern medicine - well, mostly in cosmetology. Enzymes, which leeches inject into the blood, promote the healing of the skin and have an antithrombotic and anti-inflammatory effect. In the Middle Ages, they were also used for bloodletting. In Stoneshard, the use of leeches restores health, relieves pain, but has a small chance of escalating into bleeding every turn.
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The visit card of medieval, used throughout the centuries because of the dominance of the theory of "bad blood" as the source of all diseases. In Stoneshard, we assumed that this theory was correct, and therefore bloodletting copes well with intoxication decrease.
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Dubious and very painful method, significantly worsening the state of the cauterized wound. Nevertheless, at that time it was one of the fastest and most effective ways of disinfecting the wound and stopping bleeding. In our game, moxibustion will be implemented by a separate skill with the same function: stop bleeding and disinfection.
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Want some risk in your simple life? With this set of authentic medieval instruments, you can try to stitch seams and sew the wound. We hope your Medicine skill is high enough - otherwise there is a significant risk of making it worse.
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Medieval Arab and Italian doctors used this method alot. Such sponges were infiltrated with narcotic plant decoctions, and were used to anesthetize patients during surgical operations. In Stoneshard, a soporific sponge gradually reduces the level of pain, immersing you into deep sleep.
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This device appeared only in the XIX century, but it looks so cool that we couldn’t pass by. This accessory, which is a glass bottle with an ethery sponge inside, was invented by the American dentist William Morton, the pioneer of anesthesiology, who first guessed using ether for anesthesia. In the game, it increases the resistance of pain and removes mental debuffs, but it is quite toxic due to the imperfection of the ether used.
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All this stuff is only a small part of medical consumables, which you can use in Stoneshard. Thanks to a deep system of health, the game can generate interesting situations: for example, a heavy injury received in battle will have to be sewn on its own, after taking an anesthetic narcotic decoction, and then withdraw the toxins caused by drugs by performing a bleeding procedure. So always keep everything you need at hand - in the world of Stoneshard, the dangers and illnesses wait for you everywhere.
See you soon!
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