Hey Everyone,
Following the major 21st update earlier this week, there are a few loose ends that we need to clean up. We expect Stars End to be in great shape by next week, once we fix leftover bugs and bring performance back to the previous levels.
To get things started our 22nd update is here to help improve things and fix some of the worse player reported issues.There are also a few good new features in this update. We`ll continue with another update on Monday that should help fix the rest of the issues and performance.
And so lets take a look at Update # 22:
Major Additions and Critical Fixes
- You can now fill empty bottles near any body of water – lake, ocean et.c
- Implemented three NAV point visibility modes: only important, all visible, all hidden. Also show notification indicating current mode.
- Fixed issue with falling through base on spawn and getting stuck
- First steps in improving overall visual performance after update 21
- Worked on improving major FPS drops after update 21
- Fixed other issues when spawning inside the base and getting stuck
Fixes and Additions
- Base health bars only show if they have lost health
- Fixed issues that caused some claim components to disappear after update 21
- Iron & Tarphite mine now has a lot more rocks, and each rock holds more resources
- Added ramp to Wood Shack building
- Fixed vehicles not swimming on solo servers
- Greatly reduced waves
- Fixed a lot of visual glitches in water due to wave size
- Fixed player not going up above water while swimming
- Polished SFX for swimming, horse swimming and vehicles on water
- Increased loot chances of Oraphant - players never get empty loot for killing one
