9 days left before Hacktag final release and we're not done with the updates!
Yes, you read this right! While we are working on polishing the game and greedily overkilling it with last-minute features, we wanted to offer you one last consistent plate of new content before the release. Showtime!
New mission type: Mainframe Raid
After Data Scavenger and Boss Takedown, here it is, the third mission type!
In a Mainframe Raid, the hackers must get an access to the corporation's mainframe either to steal or corrupt the precious data.
But the mainframe database is divided into 3 mainframe units protected by a 4 symbol password.
First, you will have to explore the office to locate the computers that are concealing one of the symbols and hack them in the right order.
When this is done, find both your way to the appropriate mainframe unit and enter the password together!
We really like this new mission type as rushing on the computers to find which one contains a symbol or not is quite exhilarating. But beware, it can get chaotic quickly once you have found them all, but you can't recall where they are! ;)
Again same as with the previous mission type: please,give us you feedback and report your issues. Let us know if you experience bugs or any understanding issues regarding the interface of this mission type. We really need your feedback.
Many gameplay improvements
This update also includes some improvements we have been wanting to add for a loooong time - Well pretty much since the beginning actually - and we have no doubt this will make your experience much more enjoyable.
Visual feedback on covers
The most frequent feedback we've had from you is that it is hard to know when you are hidden or not when playing the agent. Clearly this may lead to frustrating situations. With this new visual feedback you can now directly see where you'll be covered and also when the cover isn't safe anymore.
Agent is now outlined when behind an obstacle
Sometimes, you could easily lose sight of your agent when trying a tricky sneaking move close to a wall. This visual feedback will definitely help you!
Graphics improvements: different facades for each corps.
When creating Hacktag universe, we always considered the corporations as a special character, with their own agenda & personality. With today's update, we reinforce their differences and aesthetics by adding exterior facades to their buildings.
C. L. A. W. Media group gets a very urban and art-deco facade, Lexyk is more of a company set in lofts, while Genethics is looking like a periurban pharmaceutical company.
Tons of improvements, tweaking and bugs fix
This update also comes with a lot of fixes and adjustments as you can see in the patch note below:
2018-02-03 Changelist - Early Access version v0.18.0f1
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New content
- New mission type: Mainframe Raid.
- Different exterior facades for each corporation.
- Level design balancing and tweaking on every map. Gameplay improvementst
- Covers now have a visual feedback.
- The agent is now outlined when behind an obstacle.
- The chances to get rare items in safes are higher.
- Using the invisibility skill when you are escorted to jail now sets you free.
- There is now a feedback to inform you of the range of the jailbreak skill.
- It is now easier to disable an antivirus when it is escorting the hacker to an IDS.
- You can now use the right stick to scroll up and down in the menus. Bug fixes:
- Slamming a door directly after the agent got caught no longer lets the player stuck in hands up position.
- The countdown of an agent jail is now always stopped after hacking the jail door.
- Difficulty of the level is now correctly displayed in the game.
- The score of the agent and the hacker are now correctly displayed online on both sides.
- The character name of each character is now always correctly displayed in character selection menu.
- Single player: the two sticks were controlling the same player in the co-op door mini-game.
- Various bug fixes on maps #0027877, #206108
- Single player: you don't see anymore the agent icon in agent view.
- Single player: you can now use the two sticks to quickly finish a boss takedown minigame.
- Single player: you can't control the menu if a second controller is on.
- The alarm and co-op door mini-game panel don't stay open after quitting it anymore.
- The agent can't move anymore during the co-op door mini-game.
- The agent movement is now blocked when hacking a firewall or a scanner.
- When a mini-game is canceled you take back the control of the character before the panel is fully closed.
- The water tanks in Genethics now have the right color.
- You cannot use the invisibility skill to go through a jail door anymore.
- When the other player is disconnected you are directly sent to the main menu without seeing an empty 3d scene in between.
- When you are stealing data, you always see the panel with progression bar. ( it wasn't displayed in rare cases).
- In online game: you can now choose your skills after switching roles.
- The interaction issues with the IDS have been fixed.
- Many graphics optimizations. Well, that's pretty much it for the Mainframe Raid update! And remember Hacktag launches February 14th, so save the date for a gamer date!
