Hello hackers,
I hope you had a great weekend and your week is off to a good start! We kicked off the new week by giving an interview to a French TV channel in our offices. Our Monday morning faces will be featured in a documentary about French video game creation. Now that everything has been shot, let's just hope we've said a clever thing or two. If not...meh... our parents will be proud anyway... right?
We don't know when it will be on yet, but we will, of course, share this with you. And fear not, dear non-French speaker, there will be an international version with subtitles available.
Now time to move on to this week's update, shall we?
Lately, Piece of cake studios has been all about bug-hunting and relentlessly tracking every last one of them, chasing them down to the darkest corners, with our teeth clutching our keyboard, our mice used as bolas and all devs shouting a primal scream of victory whenever we find one of those mean buggers! Ahem, yeah, we're really into it. Anyway, please keep reporting us the issues you are having on Discord and forums to help us in our glorious hunt.
2018-01-22 Changelist - Early Access version v0.17.2
- When you set the agent free, he doesn't have to escape the jail, the timer is off when the door is hacked. (known issues remaining, see below.)
- In menus, a permission is asked to the other player when the first one is making a choice. (ex: retry or back to lobby)
- There are now more lasers in the booby-trapped rooms.
- In solo mode: when switching roles, the delay before having the control of the new character is reduced by half.
- Fix: The continue window is now correctly displayed after failing.
- Fix: Better feedback in co-op door minigame, the 1st player now sees what his teammate is selecting in the 2nd pad digit.
- Fix: Hacker: You can't escape during a trap room event if you open a firewall during the minigame.
- Fix: Scores of the hacker and agent are now properlysynched when playing online
- Fix: In solo mode, only one pause menu appears when playing on split-screen view.
- Fix: In solo mode: you can't activate a co-op minigame while the partner is too far from the meeting point anymore.
- Fix: The guards are not stuck anymore when playing online and switching roles.
- Fix: The name of the other player is now always displayed when playing online.
- Fix: Pings communication system on the keyboard is fixed.
- Fix: Level design fixes on maps #00111EC0 #1121984 that causes online issues
- Fix: The back to lobby button is now correctly working in tutorial.
- Fix: When gaining a new level the skill you earned is now properly saved.
Known issues:
For some jail, the countdown may continues even after the doors has been hacked. The agent still has to go out of the jail to be free.
Happy Monday, hackers, and talk to you soon!
