You can play old save files with this version. (after version EA 3.00)
It was an early update to fix some problems. I keep working on animals and mini-games.
Some optimization work has been done. If there were any changes on the FPS, I would appreciate it if you write here about how much changed.
Some objects may appear pink. Please inform me of these.
Features
- Hold down the Shift key to get only 1 item from stacked objects
- It also writes object description in the field of craft (only basic information, the full functions will be written over time)
- Atlas maps have been created or renewed for hundreds of objects
- The vehicle wheels were rearranged so that they would not react to each object (especially after hitting the zombies)
- The disease risks of foods can now be seen from outside the inventory
Changes
- The information progress bar has changed and now the condition is written by numbers
- Washing machine container size raised to 7
- Inventory basic informations has been renewed and made more comprehensible
- The harvested vegetables will fall on the floor if no place on the inventory (useful for mini-greenhouse)
Fixes
- Craftable shower problem - Fixed (Again)
- Compare screen problem when compared object has no pockets - Fixed
- Compare screen problem when looking backpack but wearing different than backback in your backpack slot - Fixed
- City billboards dublicate elecetric box when loading - Fixed
- Some rooms disappear after loading of the new private house - Fixed
- Walking in the tutorial always gives the sound on the wood- Fixed
- Laptops are problematic at Market's 2. floor - Fixed
- The key shown in the object rotation information is incorrect - Fixed
