
Hi Conquerors,
your voices were heard! We know how much you liked the Autumn Rise map from the Multiplayer Beta so we decided to bring it back together with one completely new map called The Capital of Evil (2v2)!
We also implemented a new feature that you requested and that is the Tactical Pause!
With that we are introducing a lot of improvements, fixes and balancing! Check the changelog below that lists the most important changes:
GENERAL
- Feature: Tactical Pause.
- Depth of Field, Chromatic Aberration - these graphical settings now work properly.
- Public matches against AI now give profile experience. Also, bugfixes for timeouts resulting in a loss.
- Viking Scouts are now three-man squads (previously - two).
- Cycling through squads now available on Keyboard & Mouse (TAB).
- Lots of performance, stability and gameplay fixes.
- Many fixes in localizations. Added Japanese language support, and Brazilian Portuguese is on the way.
- Upgrading your nation to Tech Tier II now costs 50% less resources.
- Fixed many issues with recruitment for single-player AI.
- Dismissing a squad now gives you part of the resources back.
MULTIPLAYER
- New map: The Capital of Evil (2v2). The MP Beta map is back: Autumn Rise.
- When hosting a game, the match settings are saved from previous session.
- Added the tech timeline for other players in match summary.
- Time limit is now off (unlimited) by default in Domination Mode.
- Tons of tweaks and rebalance on multiplayer maps.
Full changelog here:
https://steamcommunity.com/app/620590/discussions/0/1618346571420818671/?ctp=2
