What's new:
- "Resort" area improvement implemented;
- Battleships of later ages implemented;
- Efficiency of Great Citizens doubled;
- "Cutthroats" kill up to 25% of possible population (20% before).
- Galley: cost increased by 50 wood;
- Junk: cost reduced by 25 food;
- Bark: cost reduced by 50 food;
- Caravel: cost decreased by 50 food;
- Costs of some sciences are changed.
