
Ok, Qoogle,
how do you make decent story and level progression for a puzzle game? Seriously, that’s all we’ve been up to during the past few weeks (months).
This week is all about polishing that part of the game: we’ll be rewriting some texts, improving some tutorials, little tweaks here and there…
We’ll also start working on the game’s finale, which is sort of in ‘cliffhanger mode’ at the moment.
Also, please take a look at the illustration above. Namely, that ‘-15%’ part. Yes, there will be a sale. No, it will not last long: until November 1, actually.
If you’re reading this while hesitating to buy the game or not, hesitate no more! Buy a copy for a friend! Or for your grandma! Or your cat. Because it’s only a matter of time that cats come into power over humanity, you’d better start treating them accordingly early on!
Anyway, have a spooky Halloween and see you on Friday!
The latest blog post
Humanization is our main goal![]()
Links for our best friends ❤️
Get to know how you can help us develop the game: blog.luden.io/our-plans-or-how-to-get-more-involved-561ebad5e376 We do not have any secrets from our players, here you can see our public roadmap (where you can vote and leave your comments) trello.com/b/MNIKsP2V/while-true-learn-roadmap Ask for help, help others and report bugs in Discord Twitter Facebook We will become full of joy if you ask your favorite YouTube / Twitch creators to play our game, just share these links with them: www.keymailer.co/g/games/53096 woovit.info/while-true-learn

