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Update 10/5/2017 - Multiplayer Mobs

This latest update adds configurable mobs to multiplayer. I've added 4 new game variant options to facilitate this:

  • [Bots] Mobs Enabled
  • [Bots] Max Mob Count
  • [Bots] Mob Spawn Frequency
  • [Scoring] Mob Kill Score

    If mobs are enabled, mob emitters will appear at various locations on the map and spit out alien parasites periodically. Frequency defaults to 1 second, meaning 1 emitter spawns a mob every 1 second. When the max mob count is reached, they will stop spawning until some die off. The default max is 20, you may experience frame rate issues if you push this value any higher than that.

    Check it out!

    Improvements

  • Parasites are now significantly smarter
  • Parasites have been significantly optimized so more can exist safely
  • Player bot path finding has been improved to allow bots to react more quickly to a nearby enemy

    Bugfixes

  • Sticky grenades can now be thrown properly
  • Fixed crash when saving a new game variant