This update includes a new map: ZigZag
This one is considerably smaller than the others and is inside of a volcano for added danger. It's a work in progress but is fully playable in all game modes. No mob emitters at this point as I'm not yet sure where to put them.
Bugfixes/Improvements
- Energy shield no longer activates after being unhidden during a dual wielding reload
- Ammo boxes on non-host players display ammo counts properly again
- Rear ammo box option works again on non-host players
- The ammo box height slider has been replaced with a dropdown menu to work around a bug in Unreal Engine
- Fixed pistol swap selector
- Dropped weapons will now despawn after 135 seconds if they have ammo, 60 seconds if they do not.
- Bots no longer spawn extra mags at (0,0,0) when they spawn
- Bots can now use teleporters, launchpads, and grav lifts
- Bots now look in the same direction as their weapon is pointed (was slightly off before)
- Unequipped bot guns are no longer visible on the character's stomach on client machines