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Update 11/13/2017 - New map (ZigZag) and weapon despawns

This update includes a new map: ZigZag

This one is considerably smaller than the others and is inside of a volcano for added danger. It's a work in progress but is fully playable in all game modes. No mob emitters at this point as I'm not yet sure where to put them.

Bugfixes/Improvements

  • Energy shield no longer activates after being unhidden during a dual wielding reload
  • Ammo boxes on non-host players display ammo counts properly again
  • Rear ammo box option works again on non-host players
  • The ammo box height slider has been replaced with a dropdown menu to work around a bug in Unreal Engine
  • Fixed pistol swap selector
  • Dropped weapons will now despawn after 135 seconds if they have ammo, 60 seconds if they do not.
  • Bots no longer spawn extra mags at (0,0,0) when they spawn
  • Bots can now use teleporters, launchpads, and grav lifts
  • Bots now look in the same direction as their weapon is pointed (was slightly off before)
  • Unequipped bot guns are no longer visible on the character's stomach on client machines