
Jaws of Extinction – Private Alpha v.0.2.3.1a
The Infected update
Also our pre-ordering service can give you alpha access here:
http://www.jawsofextinction.com/preorder
You can also check out our Developers Digest which we are now releasing alongside each patch going forth - http://www.jawsofextinction.com/developers-digest-update-0-2-3-1a/
Player
- Improved Focus Mode Camera. Camera no longer rotates at a steep angle and resetting the camera when releasing [Alt] is much smoother.
- Fixed player camera angle from glitching when moving the camera into a vertical position.
- Reimplemented slight offset to camera so that Amy is not always stood directly in front of the camera.
- Fixed camera shake continuing to run if character if forced to stop moving due to opening their inventory.
- Player’s hair will no longer interfere with the camera when in first person views.
- Focus Mode can now be used in first person modes without locking the camera.
- Fixed a second scalp of hair appearing at Amy’s feet after using a campfire.
- Fixed various issues caused by crouching when moving in or out of water.
- Fixed splitting stacks in inventory resulting in item duplication.
- Fixed water bottles being gained or lost when auto-managing inventory.
- Fixed inventory reacting like [Shift] is held down if inventory is opened while player is running.
- Fixed issue where a white box would appear on the HUD when getting on ladders or getting in water with a weapon equipped.
- Fixed energy degeneration never happening after energy has reached zero for the first time.
- Increased number of Wooden Planks received by crafting them from Logs.
Weapons
- Slightly reduced jamming chance for AK.
- Weapons now spawn with some compatible ammunition next to them.
Game
- Removed nudity and censorship options.
- Updated loot spawn tables to improve the way items spawn together.
AI
- New visual style for Wanderers. Wanderers now have new bodies and can appear as males or females.
- Wanderers now have different body sizes. All Wanderers can now appear with a regular or heavier physique.
- Added variety of new Wanderer clothing, including randomised civilian clothes and uniform outfits.
- Shooting Wanderers wearing helmets in the head will cause their helmet to fly off before they can be headshot.
- Added new running animations for Wanderers.
- Significantly increased number of Wanderers which now spawn in Hanouten - be careful out there.
- Fixed situation causing Wanderers to spawn in the ground.
- Adjusted movement speed for Wanderers to reduce sliding during animations.
- Fixed deer occasionally moving without their legs animating.
Building
- Fixed building parts only needing one of each required resource to build.
- Building bar resource values now update properly when placing building items.
- Halved cost of all building parts.
Environment
- Fixed missing textures on Hanouten church doors.
- Campfires and Sleeping Bags are no longer blocked when trying to build them in towns like building parts are.
- Added new "Tilley's Garden Centre" to the world.
- Added new derelict industrial buildings location to the world.
- Added ST-RV Display (V) keybinding reminder to KBAG (Key Bindings at a Glance).
- Loot spawns will now be appropriate for their location. For example, ‘Domestic’ items are can be found in houses, ‘Medical’ items can be found in the Pharmercy, etc.
- New minable rock visuals (replacing the dino poop looking ones).
- New broken pier / jetties added to lakes and rivers.
- New derelict boats added to boat repairs in Hanouten.
- Loot spawns added to beach hut roofs (use ladders at back to gain access).
- Loots spawns added to top of scaffolding.
- Additional optimisations to overall world assets.
- Added homemade roadblocks around Hanouten, reducing ease of navigation around town.
