
Jaws of Extinction – Private Alpha v.0.1.2
Game
- Fixed loading from a save-game causing duplicate items from players inventory to appear on the floor in a circle
- Significant optimisation on projectile spawning
- Fixed placeable building hologram not disappearing after closing the building menu
- Building UI now can be closed with right-click (you do not have to use ‘B’ to leave the menu)
- Fixed issue where placeable items could not be placed in player built buildings
- Removed prison overalls from possible loot spawns
- Slightly increased probability of weapons spawning as loot
- Player vitals now save and load correctly
- Fixed circumstance where weapons would not properly appear in the character’s hand when picking one up after loading a save-game
- Fixed reinitialisation of weapons already in the character’s inventory/hands when loading a save-game
- Player built structures can now be saved and loaded
- Fixed issue where game would crash when exiting the program from the in-game menu
- Added pop-up tutorial panels which appear on first visit to various UI menus (e.g. Inventory, Building Menu, etc.)
- Added ‘Help’ entries for Consuming Items, Placing Items, Recycling Items, Dropping Items, Equipping Clothing / Armour / Tools / Weapons, Navigating Building Menu, Placing Building Parts, Reinforcing and Removing building pieces
Environment
- Fixed problem where water (e.g. the ocean) appear invisible if graphics settings were set to medium or lower
- Fixed restroom building collisions
- Fixed floating foliage near Nadir farm-house
- Removed various trees in road behind Nadir farm-house
- Adjusted auto-exposure rate. Effect is notable when entering and leaving buildings
- Adjusted building interior shaders to improve interior illumination
- Added holiday homes area to map
- Added new cliff rocks near Hanouten
- Added new cliff rocks around Lockcrest
- Updated appearance of sand to look wet around beaches
