Affliction,
Hey everyone! Happy 4th of July!
I wanted to stop by here and post a quick status update going over what I accomplished yesterday for Affliction.
The sound effects for the automatic weapons (AKM/AK47, Agram 2000) have been updated with new sounds and the fire rates have been adjusted to more accurately reflect their true speed.
The AKM/AK47 also got a slight retexture in the form of darkening. Same for the Makarov.
Gravity and player movement has been adjusted to be more realistic and more "free-flow" but a bit more restrictive. Before, you could jump on top of a car in one jump. Now, that is impossible.
A lot of work has been going into improving performance and I have had minor success. The FPS has been more stable and slightly higher than it was previously. Work will continue on this.
The AI has been updated again to improve their reactive capabilities in combat and make them more life-like.
The basic stealth system has been adjusted to allow a few more possibilities on how to deal with enemies.
That's not a full list of things done yesterday, but it is all I can think of at the moment. Please stay tuned for more updates in the near future!
-Corrosion :CStudios:
