Affliction,
This is just a quick status update.
So, today I cleaned up a lot of my code and also my maps to make them a bit less cluttered and to improve their performance. I did some complete overhauls as well. I also did considerable work on the hud and the "blood" hud for when the player gets hurt. I think I really brought a "pop" to the game that makes it a lot better in combat. Blood effects have been cranked for both the NPCs and the player.
I've updated weapon sound effects again and continued work on mapping. I also added an objective reminder system that is simple but effective at displaying the current objective in each level.
I'll have more information soon!
-Corrosion :CStudios:
