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Patch 0.8.0.4

Thanks for the continued reports and feedback as we continue our journey through the bug-tracker. You can see the currently known issues here: https://trello.com/b/sum8rono/trollskog-bugtracker

  • Fixed a crashing bug when generating vegetation for new chunks in loaded games. Thank you to Nox and Ocnuybear for helping me isolate this one.
  • Worker AI has been improved, but some glitches remain when loading saved games. Pausing slots has been removed until I can test it thoroughly.
  • Trade routes with AI players now give gold.

If further crashing bugs arise I'll continue to patch those quick, but the most pressing issue in the game right now is pathfinding problems.
I want to make sure to get this right in the next update, as a lot of current and future content depends on pathing being air-tight. The next update may take a few days as I test all edges and corners.

I've heard some good discussion about the role of gold in the game, I'll write a post soon about my its intended function for buying tiles. For now, I continue to read the discussions here and the discord :)