
This is the first of a series of updates introducing new mini-bosses! Aimed at advanced players, this disgusting giant rat will only appear on hard mode *OR* any difficulty when looping the game (e.g. after defeating the boss and starting your second run). It appears on Sewers 2.
Description:
The CEO's Gold Defense Squad at M-Corp™️ engineered this mutant sewer rat to be the "attack dog" and mascot of the squad. They even fitted two canisters of fast working virus onto its back. After many hundreds of beatings, it is now trained to vomit the virus onto any intruders who try to make their way into the compound. One deranged employee started a smear campaign against M-Corp™️, falsely claiming this was somehow bad for the rat's health. This employee has since been liquefied.
M-Corp's public relations department deflected accusations of animal abuse and has heralded it as an innovative way to bring employment into a previously under represented rat demographic
NEW/CHANGED:
- New Giant Rat Miniboss
- Pathfinding Rewrite
- Smash glass sound adjusted
FIXED:
- Revolver no longer 'eats' ammo
- Blast Pistol no longer OP when using the 'People Populator' mutator
- Dart ammo pickups no longer block bullets
P.S. please report any issues to the forums. You can always roll back to an older version in the BETAS tab under right-clicking COMPOUND and selecting Properties. Thank you for playing COMPOUND!
