Hello once again, this time we've got quite the amount of new things for you!
-Implemented a new account levelling system
-Reworked selection circles and healthbars
-Added projectiles for the Modern and Sci-fi armies
-Redid tank destruction
-Multiple towers selected will now show in the main panel
-Added a portrait for banners
-Added snow option to the map editor
-Reworked Grand Emperor loading frame
-Reworked Royal Guard Loading portraits
-Reworked Post game screen
-Optimized performance
-Added post processing options for the map editor
-Regions owned and income text will now update instantly
-Towers will now be selected when dragging the select tool if no units are nearby
-Reworked the DG rewards to be more dynamic
-Added a border to Japan
-Fixed a bug that boats could be tower controllers
-Campaign will now show post game screen and grant account XP
-Changed buttons in the campaign dialogues
-Changed UI backgrounds in the menu
-Fixed that units on boats in Japan wouldn't die when the boats sunk
-Added on-hit sounds for various units
-Fixed that it wasn't posible to cross a bridge in chapter 5
-Removed a couple of obsolete regions in chapter 5
-Playercount should now update properly in the custom game list
Follow up patch 12-03-2019
-Fixed banners suddenly missing a texture in some campaign cutscenes
-Fixed some minor problem with boat animations
-Portraits should now be shown correctly for all towers and banners
-Fixed a critical bug between players and the server that sometimes it wouldn't load networked units properly
