We've got some quite surprising new content for all of you in this update, we're pretty confident you'll like. Also we're getting closer to the full release to stay tuned for more info about that in the near future. But without further ado here's the patch notes:
-Added France multiplayer map
-Added Antarctica multiplayer map
-Added save and loading for campaign maps
-Reworked map selection for custom games
-Added profile tab in the menu
-Made resolution higher for the options background in menu
-Fixed Undead Swordsman attack animation
-Main menu chat will now overlap the matchmaking window
-Added in-game settings (still a bit in testing)
-Fixed a bug where non-host in custom games couldn't sometimes change their team
-Fixed a bug where non-host could add bots to games
-Made campaign cutscenes skippable
-Combined some networking messages in terms of applying damage
-Fixed a bug where it was not posible to start a campaign match after leaving one
-Fixed a bug where archers and mortars could end up being tower controllers of 2 towers at the same time
-Fixed a bug where catapult and mages' projectiles would go up in the air
-Fixed a bug where pressing enter in custom game lobbies would change your colour
-Fixed a rare bug where sometimes you wouldn't get the unit you built
-Made the beginning and ending cutscene volumes same as the saved one
-Change the waterfall sound in chapter 1 to use sfx volume
-The disconnected from server now shouldn't show when a game ends
-Changed a bit the start of matchmaking games
Known issues:
We're currently working on the bots in terms of using boats/ships, so there might be a few problems with these in the Europe map.
Should you encounter another bug then please report it so we can get it fixed as fast as posible :)
