The game is now fully released with a 30% Launch Discount!, and we sincerly hope you guys are happy with the results! Here's the patch 1.0 patch notes!
-Added Middle East Multiplayer map
-Added Halloween theme to the menu
-Fixed cutscene sounds being distorted
-Fixed a bug that attack orders wouldn't cancel properly
-Unit targetting is now handled by the server
-Fixed a bug that not always were units spawned from banners matched to the owners skin
-Bots in Multiplayer will now build much more varied troops
-Did some balancing of stats
-Fixed some problems with saving and loading
-Added multiple attack sounds for campaign units
-Changed cutscene sounds in Chapter 1
-Lowered volume of the waterfall in Chapter 1
-Added healthbars to units when hovering over them
-Made healthbar system toggable in options
-Added option of camera smoothness
-Added option of camera pan speed
-Medic's heals are now synced better
-Bots units will no longer spawn on top of each other
-Added a /clear function for chat
-Unit animations will now always play even when started outside of view
-Fixed some things in the tutorial + made it load faster
-Added some missing rocks in chapter 5
-Fixed some spelling errors in the campaign dialogues
-Fixed a bug that some clients would start with their sounds muted
So what's in store for the future?
So first of all let us start by saying we've heard your guys suggestions, and we're pleased to say we've found a way to do our most requested feature "Map editor".
Yes you heard that right, we're going to do a map editor so people can create, share and play their own maps!
Furthermore we'll of course also keep developing and improving the game as normal for as long as it makes sense to do.
We also have another announcement in store for you! We're going to do our first tournament this Saturday 27th with cash prizes for the winner and runner up as well as a custom loading frame.
So sign up now by the following link: https://challonge.com/ab6aw65j
All tournament matches will livestreamed on Twitch.
