Hey folks,
Another small patch to fix up some things.
New
- When you assign people to do a job and production has started, if they are too far away they will teleport to work. They'll never be late for work again.
- Herbalist's Hut production events have been added.
Bug Fixes
- You can now burn down the alehouse again
- The alehouse would sometimes eat people when they went inside it. This would cause the town populations to vanish, and grind the game to a stop. This has been fixed.
- Fixed some bugs related to needs.
- Fixed a bug where people weren't running when they should be.
- Fixed a bug related to loading a game where you own a Thieves Den and being forced to pay wages even though I removed Thieves Den wages from the game.
Having issues?
If at any point you are unable to load a saved game, or encounter some odd behaviour, please do send me your saved game along with your system specs.
Send saves to: [email protected]
Save game location: C:\Users\*username*\AppData\LocalLow\Stardog Games\SÆLIG
What is next?
There are so many things I want to add, but here are a few you should be able to expect for the next update.
- Travellers - Families, Nobles, War Lords, Bards, etc.
- Bribes & Gifts
- Conversation overhaul
- Automation of production
- Treasure and reasons to explore
- Usual bug fixes and improvements
Cheers,
Stardog.
