We’re putting the finishing touches on this week’s content update and will be patching as soon as we’ve been able to test it thoroughly. Here’s a sneak preview of what you’ll be getting:
Loot and treasures
Monsters will now drop a selection of coins and/or gems. Tougher monsters will drop higher value coins, ands boss rooms will have a loot chest waiting behind the barrier. In addition, we’ve scattered trash loot items across all areas for you to search for. Some will be harder to find than others, so let loose your inner scavenger! Balance is still being worked on, so expect numbers to be tweaked as we go forward.
Player journal
In the coming patch we’re also introducing the player journal. The journal shows you what items and armor you’re currently wearing, how much health you have, and how much gold you have. It also gives you access to your Tutorial Tomes, which, in the future, will include any official guides we publish on our community page.
As the vigilant observer might notice, the journal also alludes to upcoming features, most notably weapon and armor stats, trinkets, and consumable items.
Shop
A trading vessel in the service of the Elven Republic Trading Corp has stranded on the cliffs of the Wyvernscale Mountains, and weapons and armor have been salvaged and stored in a previously closed-off section of the character selection lobby. Go up the stairs to the left of the Difficulty Settings crank and follow the signs from there.
Once you purchase an item, your old, equivalent item will take its place in the shop, and the price tag will show that you own the item. You can then swap between the two variations by interacting with them in the shop. When we later add more items to choose between, we’ll move this functionality to an inventory system that allows you to carry a selection of items.