It’s been a while since our last patch, but we have not been idle. The patch is almost ready, and it’s huge! We cannot really say there is one thing that is more significant than the other, as there are many that are competing for the spot. Here is a list of what you can expect to see in what we have dubbed Content Update #1:
- Minimum game time per hero class increased from 2+ to 5+ hours.
- Completely reworked the start of the game and extended Level 1 to become a proper dungeon crawl.
- Real time save system that keeps track of your dungeon crawling progress and allows you to continue from where you left off.
- Two NPCs; one a quest giver with full voiceover and dialog options, the other a shop keeper.
- Quest journal.
- Inventory system.
- Complete customization of weapon loadout.
- Magical potions.
- Magical rings and necklaces.
- A magical scroll.
- Basic player housing.
- A town portal system.
- Additional mode of difficulty. We now have Easy, Hard, and Impossible.
- New monster class; Spiders.
- Quests and rewards.
- New weapons.
- Additional trash loot.
- Randomized item drops from monsters and chests.
- Additional secrets and puzzles in level 1 (be sure to search well).
Data Wipe
On the back-end we have revamped everything to allow real time saving, and this, combined with all the new things we have added, makes it hard to keep the old save games. We have therefore made the difficult decision of wiping old save games upon release of Content Update #1 to avoid data conflicts. We have not made this decision lightly, and we apologize for any inconvenience this causes. That said, we believe this patch is the best time to do this, both since we're still in Early Access, and because it happens prior to any additional content increases. Unlocked achievements will not be affected.