Patchnotes v1.0.1
- All treasures should be reachable.
- All maps should be possible to finish now.
- All maps contain at least one enemy.
- Minor adjustments to map difficulty.
- Fixed windowed mode.
What's next?
I'm considering to add a button to re-generate maps, just in case.
There will be some major updates following and I'd like your suggestions to get these things prioritized.
- Android (mobile) version
- Translations (Dutch, Russian, Spanish, French...)
- New map types/biomes: picnic (ants), desert (scorpions), sewer (rats)...
- Daily challenges
- More achievements
Looking forward to your feedback. ːsteamhappyː