Fixes for widescreens
Fixes for widescreens Updated engine framework
Fixes for widescreens
Updated engine framework

Fixes for widescreens Updated engine framework
Fixes for widescreens
Updated engine framework
Patchnotes v1.0.2 Map generation should be faster now. There's a button to regenerate maps, in case you might encounter one that's impossible to solve. Maps are also a bit more difficult. All feedback is greatly appreciated. Enjoy! :)
Patchnotes v1.0.2
Map generation should be faster now. There's a button to regenerate maps, in case you might encounter one that's impossible to solve. Maps are also a bit more difficult.
All feedback is greatly appreciated. Enjoy! :)
Patchnotes v1.0.2 Map generation should be faster now. There's a button to regenerate maps, in case you might encounter one that's impossible to solve. Maps are also a bit more difficult. All feedback is greatly appreciated. Enjoy! :)
Patchnotes v1.0.2
Map generation should be faster now. There's a button to regenerate maps, in case you might encounter one that's impossible to solve. Maps are also a bit more difficult.
All feedback is greatly appreciated. Enjoy! :)
Patchnotes v1.0.1 All treasures should be reachable. All maps should be possible to finish now. All maps contain at least one enemy. Minor adjustments to map difficulty. Fixed windowed mode. What's next? I'm considering to add a button to re-generate maps, just in case. There wil
Patchnotes v1.0.1
What's next?
I'm considering to add a button to re-generate maps, just in case.
There will be some major updates following and I'd like your suggestions to get these things prioritized.
Looking forward to your feedback. ːsteamhappyː
Patchnotes v1.0.1 All treasures should be reachable. All maps should be possible to finish now. All maps contain at least one enemy. Minor adjustments to map difficulty. Fixed windowed mode. What's next? I'm considering to add a button to re-generate maps, just in case. There wil
Patchnotes v1.0.1
What's next?
I'm considering to add a button to re-generate maps, just in case.
There will be some major updates following and I'd like your suggestions to get these things prioritized.
Looking forward to your feedback. ːsteamhappyː
We noticed a few problems with map generation. Some maps are impossible to finish, sometimes you cannot collect every treasure, sometimes you'll encounter a creature as soon as you start a map... I'm busy working on an update that will hopefully fix all of these issues. Expecting
We noticed a few problems with map generation. Some maps are impossible to finish, sometimes you cannot collect every treasure, sometimes you'll encounter a creature as soon as you start a map... I'm busy working on an update that will hopefully fix all of these issues.
Expecting an updated version Sunday evening (GMT+1). I'll keep you posted!
Nikolas
We noticed a few problems with map generation. Some maps are impossible to finish, sometimes you cannot collect every treasure, sometimes you'll encounter a creature as soon as you start a map... I'm busy working on an update that will hopefully fix all of these issues. Expecting
We noticed a few problems with map generation. Some maps are impossible to finish, sometimes you cannot collect every treasure, sometimes you'll encounter a creature as soon as you start a map... I'm busy working on an update that will hopefully fix all of these issues.
Expecting an updated version Sunday evening (GMT+1). I'll keep you posted!
Nikolas
ClockwiZZZe - our first game - is out now! Please share your thoughts with us. ːsteamhappyː
ClockwiZZZe - our first game - is out now!
Please share your thoughts with us. ːsteamhappyː
ClockwiZZZe - our first game - is out now! Please share your thoughts with us. ːsteamhappyː
ClockwiZZZe - our first game - is out now!
Please share your thoughts with us. ːsteamhappyː
The things I'm particularly proud of: It's cross platform: Windows, Mac and Linux. Android will follow. It has all Steam recommended features: achievements (only 8, more will follow), trading cards (almost), and cloud sync of your savegame. Maps are procedurally generated. Each t
The things I'm particularly proud of:
The things I'm particularly proud of: It's cross platform: Windows, Mac and Linux. Android will follow. It has all Steam recommended features: achievements (only 8, more will follow), trading cards (almost), and cloud sync of your savegame. Maps are procedurally generated. Each t
The things I'm particularly proud of: