This build allows you to save and load multiple different layouts. If you saved layouts in the previous build, you'll now see all of them (in that build a new file was saved each time, even though you could only load the most recent one).
When saving layouts, you'll also have the option to enter a name (with a Hover UI Kit powered keyboard) and snap a photo as its thumbnail.
Here's the "DevUp" video for this build:
https://www.youtube.com/watch?v=_d9IAHjI_9U
(https://youtu.be/_d9IAHjI_9U)
Details:
Implemented a grid-based "Load Layouts" menu, with placeholder and actual-image thumbnails.
Implemented a "Load Layout" menu, with larger thumbnail, details, and buttons.
Updated the multi-file layout saving/loading to work with the local filesystem and the Steam Cloud.
Implemented "photo camera" functionality, with post-effects, trigger to take photo, and saving to file.
Implemented new "save" and "save title" menus and functionality, including a keyboard to enter a name, and the camera to snap a photo.
Added clicking sound when new tools are attached.
Upgraded to Unity 5.6.
Fixed issue causing errors when you delete a resonator while it is still grabbed.
Fixed issue causing the grabs to not end when the controllers become unavailable (i.e. they lose tracking or run out of batteries).