Today's update fixes a number of issues identified since posting the seasons update.
- Fixed a crash when playing a coop game
- Fixed Dzievanna's trait skill causing a crash on EntityInfo screen
- Fixed a crash caused by fuel calculation error when no forbidden resources list was created due to no changes in fuel/food management
- Fixed rituals tasks screen showing crafting stat values
- Fixed season icons not showing up correctly on gathering tasks tooltip
- Fixed missing skill icons and descriptions for weather effects
- Fixed fuel per turn counter not taking winter season into account
- Fixed filters and sorters for equipment screen character list not working
- Added winter icon near fuel per turn display on HUD, Inventory and Group Info screens
- Added season countdown to HUD
- Added tutorial popup to event screen
- Added the ability to sort characters on the equipment screen list by gathering skill
- Children from trait card now start with an amber ranged weapon
- Changes to Idol skills
- Lowered the chance to trigger group/village events
- Fruit resource can now appear on Darkness biome
- Eggs resource can now appear on Ancient Forest biome
- Lowered weight of 1h and 2h artifacts (by 10% and 20% respectively)
- Lowered production cost for gathering food by 10%
- Defeating roaming groups should now yield more drops
- Horz trait summon is now based on Perception
