Hello Everyone,
We’ve been quiet over the last few weeks but rest assured that we have been busy. During this time we have been calculating our time and resources, we’re looking at the best way to become as efficient as possible and have made some important decisions that will shape the games development in a positive way.
As you may or may not know the current predicted world map size for Flashing lights is 3.5km x 3.5km. This may increase over time, but it could also decrease should there be any technical issues. The whole map can already be explored (although it is a bit empty) with no loading screens. We are currently working on populating the map with new details and objects.
Here’s a shot of the current map from a top down view
We have had to make some important decisions for the games first release in Early Access. One option could be to release the entirety of the map as work in progress. Unfortunately this would lead to parts of the world which will feel under populated and areas that will not have many missions.
So we've come up with an idea. We are planning to release the map in chunks throughout Early Access. This means that up to the release of Early Access our artists are able to create more engaging environments for the smaller area that we are going to focus on.
This also allows us to refine the mission objectives more clearly for each area. For example, the city may not see the same types of emergency's as a small beach town. We are hoping that as we continue to release new areas, we'll be able to create more dynamic events based on the areas that those emergency's take place in.
We have a few work in progress images for you to check out below:
Additionally, We have been negotiating some work with some artists to assist with objects and creating new character models. While they've handled a few items of work, we're still at a contracting stage so unfortunately we can't share anything they've done just yet. But we're looking forward to sharing more images with you soon!
Thank you for your support and let us know what you think.
