
Hello people!
As many of you know, the next updates are going to focus on the hardware until the cycle of the 0.6 version is finished, you can check the Roadmap here for more details.
Hard drives have been introduced in this update.
Every existing company in the game that is dedicated to manufacture hardware, will create several models of hard drives every year.
Most of these companies do not yet have an accessible website, but in subsequent updates, you can visit the website of the manufacturer and it is possible that you can find an offer that does not exist in a normal store.
All models of hard drives are procedurally created, as well as their prices. Currently you will find somewhat crazy prices for some models since it has been balanced based on the characteristics that are in the game. In successive updates the prices will be normalized.
Hard drives are characterized by their storage capacity, speed and quality or durability.
In this update, when you copy files between the same machine, the disk speed will be applied in real time.
When the network cards and ISPs are introduced, the download speed will also be affected.
Depending on the durability of the disk, it will deteriorate with use, causing a loss of performance and affecting the speed of the disk.

The installation process of the hard disk is a placeholder, since some features are missing to complete this section first, due to this, although the health of the disk reaches 0 it will not be broken. This is planned for successive updates.
In addition to the hard drives, improvements have been made in other sections.
Changelog
- Hard drives introduced as the first hardware update.
- Fixed several bugs in the database that could cause a complete lock and lost access to the multiplayer mode until the server restarted.
- The terminal commands "cp" and "scp" now show download time in the same way as if copying or downloading using UI.
- Fixed bug when connecting to remote computers if system.log was replaced by another file, causing the terminal not continuing with the current command.
- Fixed bug in the calendar by showing an invalid date in certain occasions.
- Now the administrators restore the connections to the network.
Changelog v0.6.1466a
- Fixed bug in the copy window when the close button did not respond (X)
- Fixed bug in the transfer speed in remote computers, always using the information of the hard disk of the player, instead of the pc to which it is connected, being able to cause problems in the synchronization of the download.
- Fixed bug in FileExplorer that prevented scroll properly with the mouse wheel under certain conditions.
- Fixed regression bug that allowed rename files with existing names in the same folder.
- Fixed issue that allowed players to change the color of chat text.
Changelog v0.6.1470a
- Fixed issue in server-client synchronization when notifying that a copy or download is finished, leaving long times in the processing state when the file size was large.
- Fixed bug in the terminal that could leave it stuck after copying or downloading files.
- Fixed bug in the terminal that prevented to cancel a download or copy in progress using Control + C
- Reverted change of the previous version, which forced to press enter to finish renaming a file using UI. The change is now accepted if the user clicks outside the text field.
