·Developer post·Original post (opens in a new tab)
Minor Update - May 22nd, 2026
- Holy lasers fixed
- Weird behavior fixed with certain uniques if you rapidly pressed then held fire
- Fixed skip command for a certain end sequence on controllers
- Fixed Strafing OFF not working when Aim Assist was enabled while playing on controller.
- Sacred arms will apply on-kill effects as Skully (Void, infested, clean up crew, etc)
- Nerfed triple sword damage.
- Bloodlust adjusted: Each individual sword slash gains reduced bloodlust per bullet it destroys, to hopefully mitigate the interaction with loops
- Buffed triple pulsar
- The bullets from pulsewaves lasers now have damage that scales based on the total length of the laser. May adjust further.
- Sacred arms' staff has been adjusted for better ergonomics