Developer postOriginal post (opens in a new tab)

Feb 23rd Bugfix Patch

  • Skully now has 300 base ammo, up from 225 (33% increase). However, Skully's reload time is only reduced by 10% instead of 20% while he has ammo.
  • Fixed a crash involving quitting to menu while having Contract.
  • Gorynich's chain lightning works again, additionally the thunderhead should be fully sized again
  • Fixed an issue with razor firing under niche conditions
  • Gun with no name can now target the same destructible block multiple times. Additionally, it will only target an enemy or block exactly enough times to kill it.
  • Salvage's tooltip no longer incorrectly scales the damage up bonus from salvaging unique weapons
  • The Daemon that appears in gauntlets has a better telegraph
  • Fixed an issue where skipping the credits would fail to award one of the ending achievements
  • Pipeipedes should definitely no longer crash for sure definitely
  • Cartridges now cost less in shops.
  • The mini bane-engines in Gauntlet now take longer to spawn in so you should be able to get out of the way now.
  • Shopkeepers display hack window again
  • Cardboard Bloke's stand is correctly unstable again.
  • Tweaks to the behavior of the Iron Fist unique weapon
  • Nerfs to Grasp of Entropy while playing as Skully
  • Fixed an issue where you'd get the World Record achievement early
  • Fixed the ability to fire deployment array into walls.
  • Adjusted a couple of rooms on floor 6.