Bug Fixes:
-Fixed issue with Cave1x1JumpDownLeft that could cause an exception while generation levels
-Fixed a major error with NeedLocalPositionToggle in Cave1x3AllExits02 that could cause a door transition lock
-Fixed broken down door in BuriedCity1x1JumpLeft01 that could trap the player
-Fixed potential soft lock in BuriedCity1x1JumpLeft01
-Fixed potential soft lock in BuriedCity1x1JumpRight01
-Fixed potential soft lock in BuriedCity1x1JumpDownRight01
-Fixed potential soft lock in BuriedCity1x1JumpDownLeft01
-Fixed potential soft lock in Factory1x1JumpLeft01
-Fixed potential soft lock in Factory1x1JumpRight01
-Fixed potential soft lock in Cave1x1JumpDownLeft
-Fixed potential soft lock in Cave1x1JumpDownRight
-Fixed potential soft lock in Cave1x1JumpRight
-Fixed a minor item block in Cave3x1AllExits02
-Fixed collision issues in Factory1x2VeryHighRight02
-Fixed slow moving platform in Factory2x1NoDown01
-Fixed bug where you could get double shots by swapping weapons while rail gun is firing
Balance Changes:
-Removed elevated camping areas to the far left and right of the Megabeast fight
-Dash now preserves your velocity and is effected by speed ups
-Mouth Meat Sr. fires every 3 seconds instead of 4. Bullets travel faster.
-Mouth Meat Sr. boss arena modified for added difficulty.
-Orbitendril Spawners (Wall Buttholes) spawn orbitendrils every 4 seconds instead of every 5
-Abomination has less of a delay between puking and spitting
New Quality of Life Features:
-Easier to aim straight up with stick.
-Holding Page Left and Page Right will select the default blaster
-Moved Flesh Slug Surface3x2Start01
-Dimmed Factory Backgrounds for better visibility
-Game now pauses if window loses focus
-Game can be controlled even if window is out of focus
