Hello Everyone! Blasted Road Terror reached great milestone today, the start of Early Access phase! After year and half long development it was about time for BRT to leave my living room and present it self to the public.
I wish the release was more glorious, packed with many more features and content, however thats what early access games are, probe in to the minds of players to help pick the right direction, learn whats important and whats not, investigate what audience likes most about your game and expand it.
The game still have about 6 months of development time ahead it self, no matter what. In following half of the year i would like to double the ammount of almost everything whats in the game currently. Be it vehicles, items, enemy types or mission types and some additional content as well.
What you can expect?
Blasted Road Terror is meant to be tacitcal looter inspired by Mad Max movies and some of my favourite games. Game currently offers about 10 hours of gameplay till you explore all of its secrets. Currently game lacks heavily in sound department and some of the ingame graphics(especialy UI) is still not final.
However game is perfectly playable as it is, you can run missions, patrols(dungeon like adventures), upgrade your base, level up vehicles, upgrade your Main Command Vehicle(MCV) through its talent tree, and most importantly loot and equip items.
Unfortunately not everything is as polised as i would love to and dont expect too much, game just entered beta stage and there is a lot of weekspots that ll be improved one after another. Instead treat purchase of BRT like gesture of support of the project.
Future Plans
First week after EA release(which will be dedicated to fixing any issues you might run in to during first days), works on first content update will begin and you can expect it on week 3 after the ea release. It will bring Ghoul Hunters faction(you can grind reputation allready), buzzsaw weapons, 3rd marauder, 3rd attack vehicle and if everything will go well - Intercept missions and some extra weapons.
Next update will be about improving base UI and base in general. I want your base to be living environment with npcs running around(some even with offer of special missions or quests), events going on and make upgrades more apparent. In addition first "handcrafted" legendary quality items will be introduced as well.
What will happen next? Hard to tell right now as im going to react on your demands and suggestions as flexible as the game core will allow so its hard to make guess, but in the end, i want to turn this game in to endless looter with lot of decisions, choices and customization. You can expect new MCVs, rare vehicles or "named" legendary items, further upgrades of your vehicles (GT version conversions), special heroes to hire once you reach exalted reputation with Sheriff and many more.
Thats it for now and I would like to thank you for your interest and support.
With regards
Tryzna
