Welcome to update 0.6.2!
Now, you can build fish traps and with some luck, you can catch fishes, shrimps and sea weed. To lure animals, you can fill the trap with a bait. Each bait has a certain attraction to fishes and crustaceans.
If you put in reality two traps right next to each other, you will not get twice as many prey. So it is also in LIN! Depending on the durability of the trap and distance to other traps, the trap effectivity is different.
I have begun to design the island individually and will now improve the island with every update. Today, I made a scary discovery on the beach! oO When you are in creepy places, this affects your sanity negatively.
Patch Log
Added
- New structure "Fish Trap".
- New item "Shrimp".
- New item "Seaweed".
- Now, there are places, that can disturb the player and lead to a loss of reason.
Changed
- In item tooltips, you can read how much the item acts as bait.
- Structures can no longer be built directly at the sea level, there is a 2m wide barrier zone.
- Sanity is now lost 66% less quickly in the night.
- The night now starts 1 hour later and ends 1 hour earlier.
- There is now a place to discover.
- On the island minor changes were made.
Fixed
- Due to an error, the length of the night was calculated incorrectly. It now takes as planned 5 minutes (before about 3 minutes).
