Ahoy fellow Pinball Lovers!
Thanks for all the great feedback!
The Popup Pirates Update
Update 2 - Popup Pirates - 0.9.2.11 notes
- new: Pure Mode: Don't like characters pounding your steel balls? You can now select Popup Pirates instead of Playfield Mutineers in the operator menu
- new: Local Highscores - using classic player initials
- balancing: some missions now block each other, e.g. no pirate battle during adventures. Some are still meant to be playable at once/combined, e.g. Buccaneer Blast.
- new: The Pirate Hunter
- new: The Treasure Map
- new: The Hidden Cove
- new: The Buccaneer Frenzy comes together with new voices for Buccaneer Blast
- fixed: ball could get stuck in the wave ramp tunnel below the chest, trying to get out of the water endlessly
- fix: the spinner now counts - always!
- many fixes and optimizations
What we're working on right now
- The Grande Finale: The Treasure Fleet
- The Raiders (Pirate Frenzy, awarded via collected loot)
- The Booty Bonanza (awarded via collected loot)
- The Merchant (Adventure)
- more sounds / lightshows / fx / dmds for existing missions
- balancing / score table update
- lower minimum requirements
- VR support
- Tilt!