In the works:
- Making breakable walls slightly easier to break
- Making breakable walls more noticeable
- Making puzzles and their reactions glow when solved
- Adding climbing to the game
- Adding rare resource rooms
- Increasing rate at which journals spawn
- Adding at least 1 new level
- Adding at least 3 new rooms
- Adding at least 1 new area type
- Adding 1 new trap/environmental hazard
This may take a week to implement. I am still ironing out kinks in the climbing code and the new trap/hazard.