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Ouroboros: Prelude - Version 0.9.5.0

Life made these updates rather delayed, but here it is.

Changes in 0.9.5.0

  • Upgraded to new engine version.
  • Scares added: 1
  • Obstacles added: 1
  • Room types added: 2
  • Level removed for repair and editing: 2
  • Added a new potential starting area.
  • Fixed cave-ins not triggering properly.
  • Fixed issue where player would not stick to ladders properly.
  • Fixed texture issue on plant.
  • Fixed issue were a hidden door in one level was not being triggered properly.
  • Fixed issue where restarting the game after dying was prevented.
  • Fixed issue where breakable environment would break too early or easily.
  • Resized some intractables' colliders to be more precise.
  • Fixed issue where some enemies would cause the the cross-hair to change.
  • Fixed issue where a ladder in one level was not being recognized as such.
  • Fixed issue where Alt-Tab would unbind the cursor from the game.
  • Resized player collider to be more precise.
  • Fixed environment overlapping environments caused by dungeon randomizer.
  • Decreased geometry and amount of objects of one of the randomized rooms to be more streamlined.

There is much more I wish to add to this game but life is making it rather difficult. I'll try to add as much of the planned content on my list as I can. We shall see.

Have fun. Stay sane!