Life made these updates rather delayed, but here it is.
Changes in 0.9.5.0
- Upgraded to new engine version.
- Scares added: 1
- Obstacles added: 1
- Room types added: 2
- Level removed for repair and editing: 2
- Added a new potential starting area.
- Fixed cave-ins not triggering properly.
- Fixed issue where player would not stick to ladders properly.
- Fixed texture issue on plant.
- Fixed issue were a hidden door in one level was not being triggered properly.
- Fixed issue where restarting the game after dying was prevented.
- Fixed issue where breakable environment would break too early or easily.
- Resized some intractables' colliders to be more precise.
- Fixed issue where some enemies would cause the the cross-hair to change.
- Fixed issue where a ladder in one level was not being recognized as such.
- Fixed issue where Alt-Tab would unbind the cursor from the game.
- Resized player collider to be more precise.
- Fixed environment overlapping environments caused by dungeon randomizer.
- Decreased geometry and amount of objects of one of the randomized rooms to be more streamlined.
There is much more I wish to add to this game but life is making it rather difficult. I'll try to add as much of the planned content on my list as I can. We shall see.
Have fun. Stay sane!