
We are really looking forward to getting Parkasaurus into people’s hands to start receiving feedback and help. In preparation for this there has been a large focus on bug squashing and removing friction points in the game. Although there is an understanding that an Early Access game is really just the beginning of our long road together, we still want to put our best foot forward.
Update 014 Topics
- Promotion Art
- Milky Way
- Winter is coming…
- BUG BONUS: Ghost Vegetables
Promotion Art
As we get closer to Early Access (just writing that scares me) we really wanted promotional art that encompasses our vision and feels for Parkasaurus. This is the first piece of art we haven't done ourselves and think it really captures what we're trying to achieve in Parkasaurus and thrilled with it.
Milky Way
With the addition of a Dino cam and a Free cam meant people would eventually be able to look up at the sky. This meant needing a day sky and night sky. We'd always had an idea for how we'd do that and finally got to implement the feature using: 5 textures, 3 for the stars, 1 noise to control brightness and 1 for the clouds.
Winter is coming…
In Parkasaurus not only are there days of the week with changing weather, but you also cycle through the seasons. We recently had to go through all our season shaders to ensure they worked with the new lighting FX pass we did a few weeks ago. Here is your Parkasaurus park in the middle of winter. Research those wool-ly hats!
BUG BONUS: Ghost Vegetables
One of my favorite bugs from this week was our ghost veggies that wandered the park.
Parkasaurus Warriors!
The two of us are trying our hardest to get the Parkasaurus word out to the interwebz, and we see all of you helping out! Keep it up! Tell your neighbour to Wishlist us, get your uncle to follow us on Twitter or get your boss to post about us on reddit or your company forums. Being a Parkasaurus Warrior is such a big help to us. Thanks. xoxo
Here are a few ways to follow us:
Steam
Discord
Twitter
Mailing List
Facebook
Disclaimer: Any crazy features we write about might change by the Early Access version
