Hey everyone, long time no see^^
Thanks to Tritonsmall for most of those suggestions / bug reports.
This small update may or may not fix the crash with the small tomb after the bandit camp (this feels more like a running, unfunny, gag now than a bug). I still have no easy way to reproduce it, but as usual, I threw some bottles in the sea so let’s hope for the best :|
New / Modified features
- Added a way to quickly travel between the main areas
Changes
- The game insists more on the fact you won’t be able to go back after the Temple, better finish all your side quests
- Added a loading tip about the fact you can drop items anywhere in the world and retrieve them later
- Carrots can now be stacked
- The plantations are now more varied at the village
Fixes
- Fixed a small spelling mistake in the French loading tips
- Fixed a translation mistake in the english version for the Encampment merchant
- The merchant will no longer be still present at the Encampment after he traveled to the inn (and he’s now taking his lantern with him^^)
- The merchant (again, that guy is trouble!) will no longer clip his arm through a sign at the inn
- Some objects didn’t make the correct sound when hit/walk on
- Cleaned up some levels (shouldn’t have any impact on the game)
- Some objects that doesn’t need to be saved will no longer create a save file (it might decrease loading times a little, no promises^^’)