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Update 1.1.3

Hey guys!

This update is mainly aimed at fixing the crash that sometimes happen when you try to leave levels (usually Vilebois, the zone with the bandit camp).

Since this bug is very hard to reproduce on my end (even with a save that does crash on a player end), I can't promise it's fixed :S
I think it shouldn't happen with new games and be less frequent on existing saves.

Let me know how it goes for you!

Here's the full changelog :

New Features

  • The development console is now available in-game (Press F6 once, then Keypad Enter to display it). USE AT YOUR OWN RISKS!

Changes

  • New saw near the encampment
  • Reduced saves filenames length

Fixes

  • Hopefully fixed the crash that may happen when you exit Vilebois (level with the bandit camp)
  • In the rare case where items would fall through the ground, they’ll now repop above it
  • Creatures and NPCs shouldn’t agro dead/unspawned creatures/NPCs anymore
  • Unlit fire camp near the encampment will not be usable anymore (previously prompted a message about cooking food)
  • Worn out items should now keep their malus after loading your savegame
  • Planks blocking path can be broken by arrows and throwing weapons
  • Some items, mostly clothes and armor are smaller when hold by the player, fixed a bug where, when loading a save, those items would keep their normal size
  • Corrected a typo on the “Torn sailor's tunic” description