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Update 1.1.14 - Small fixes

Hey everyone!

Small patch today to fix some exploits. Thanks Josef A. for sending me a mail about those :)

Sadly, no fix for the crash when you first enter the crypt (and sometimes the haunted house) yet... I have no idea why this is happening, especially since replicating that bug is so hard to do :'(

Let me know if you have a savegame where the crash is guaranteed to happen the next time you enter the crypt/house.

Changes

  • Increased quantity of arrows found in the Well (will only appear in new games)
  • Added some kind of hint that shows stones can be thrown at the target in the Well, too. I saw a lot of players thinking they were stuck after missing all their arrows.
  • The stone the nearest of the target can no longer be pushed by the zombie into the lava pit

Fixes and “under the hood” changes

  • Fixed collision of a wall in the pirate’s cave. It was possible to pass through the wall and fall out of the map
  • It’s no longer possible to climb on the mountains in the beach level
  • Collisions that should only affect players (aka invisible walls) now only… affect… the player… yay!^^

That's all for today folks!