Hey everyone!
Small patch today to fix some exploits. Thanks Josef A. for sending me a mail about those :)
Sadly, no fix for the crash when you first enter the crypt (and sometimes the haunted house) yet... I have no idea why this is happening, especially since replicating that bug is so hard to do :'(
Let me know if you have a savegame where the crash is guaranteed to happen the next time you enter the crypt/house.
Changes
- Increased quantity of arrows found in the Well (will only appear in new games)
- Added some kind of hint that shows stones can be thrown at the target in the Well, too. I saw a lot of players thinking they were stuck after missing all their arrows.
- The stone the nearest of the target can no longer be pushed by the zombie into the lava pit
Fixes and “under the hood” changes
- Fixed collision of a wall in the pirate’s cave. It was possible to pass through the wall and fall out of the map
- It’s no longer possible to climb on the mountains in the beach level
- Collisions that should only affect players (aka invisible walls) now only… affect… the player… yay!^^
That's all for today folks!