Another update for Holdfast: Nations At War has been released! This time around, we will be pushing more fixes towards server latency issues as part of our ongoing dedication towards improving melee combat.
You will also find new VOIP specific functionality available in this update along with performance optimisations.
Changelog 5
- Multiple server-side fixes to continue reducing latency on servers. Work on this is still ongoing.
- Added a new Round Players window accessed with the ‘P’ key which shows a list of each player in the round with the ability to mute specific individuals. - In the Round Players panel, players speaking nearby using VOIP will be shown in green. - Through this, server administrators can also easily gather the ID of a player used to kick or ban someone from a server. We’ll continue adding functionality to this panel in order to facilitate administration in the future.
- Added a new Microphones dropdown in the Audio options to allow for microphone selection. This might help resolve some issues that players were having when not being able to talk with VOIP in-game.
- A new VOIP icon is shown on nearby teammates when they are speaking with their microphone. This icon can be toggled on and off through the game options. - Officers and Captains will show a red VOIP icon while other classes will be shown in white. This is so that other players can more easily distinguish the commanding classes.
- A new VOIP mini-icon is now displayed next to your health bar when you are using your microphone.
- Reduced the overall volume of the in-game voice commands.
- Changed the default full screen mode to be FullScreen-Exclusive instead of FullScreen-Window (Borderless). This might help with increasing ingame performance when running the game in FullScreen-Exclusive. - Note: Players who want to use FullScreen-Window (Borderless) instead of FullScreen-Exclusive will now need to use a command line argument when launching the game: -window-mode borderless.
- Fixed a bug where the map ambiance audio sounds were being cut off when a lot of other sounds are playing at the same time.
- South Korean servers now appear as ROK instead of SKR in the server browser.
Known Issues:
- Sometimes, you might spawn in the middle of the ocean instead of on a ship. Kindly respawn again if this occurs.
- The winning and lose conditions for the Naval Battlefield game mode are not working as intended. They are sometimes displaying the incorrect faction in the victory screen.
Thanks again for all of your support! May good health be yours.
- Anvil Game Studios
